Project Overview
Shots & Lagers is a DIY drinking board game I created in the summer of 2020. Inspired by Sociables and Snakes & Ladders, the game became a fun and engaging project that quickly grew into a passion. What started as a simple pastime became a fully designed game, combining strategy and fun for players to enjoy at parties and gatherings.

Vision & Purpose
The goal was to design a drinking game that was easy to play, full of laughter, and not too complex. Combining the best aspects of classic party games, I wanted Shots & Lagers to be fun, interactive, and adaptable to different group dynamics, offering an entertaining way to drink responsibly.

The original, hand-made board game

My first attempt before I realized It was awful




My Process
A simple DIY project quickly evolved into a complete design challenge. After initial failures with my first design, I reworked the entire concept from scratch.
Layout
Organized the board's games using Excel to fine-tune the flow. After several attempts, I landed on an 80-space layout that balanced fun with chaos.

Path with 65 spaces

Took inspiration from the 65 space path to create this layout
Colour
Created a vibrant colour palette with hues of orange, purple, and blue, balancing with off-white tones for a cohesive look.
Logo
Designed a playful logo combining a sans-serif font for 'Shots' and a retro-inspired serif font for 'Lagers,' drawing inspiration from vintage beer crates.
Iconography
Developed over 50 icons, focusing on simplicity and consistency while learning how to balance detail with legibility.




Reflection
Designing Shots & Lagers was a creative and learning experience, pushing me to think strategically about layout, colour, and branding. The project sharpened my design skills and sparked a passion for combining fun with functionality in game design.

Front Cover

About, How to Play, and Games A-C

Games D-O

Games P-W

Back cover
Skills
Adobe Illustrator, typography, iconography, logo design, branding, game design, layout, booklet design, copywriting, colour theory, Adobe Dimension